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	<title>Comments on: Flash Internals: Byte Code, Control Tags, Renderers&#8230; oh my! (part two)</title>
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	<link>http://blog.vivisectingmedia.com/2007/10/flash-internals-byte-code-control-tags-renderers-oh-my-part-two/</link>
	<description>Looking at the world of media: from music to RIA.</description>
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		<title>By: Vivisecting Media &#187; Blog Archive &#187; Flash Internals: The ActionScript Virtual Machine (part three)</title>
		<link>http://blog.vivisectingmedia.com/2007/10/flash-internals-byte-code-control-tags-renderers-oh-my-part-two/comment-page-1/#comment-606</link>
		<dc:creator>Vivisecting Media &#187; Blog Archive &#187; Flash Internals: The ActionScript Virtual Machine (part three)</dc:creator>
		<pubDate>Fri, 11 Apr 2008 19:46:46 +0000</pubDate>
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		<description>&lt;p&gt;[...] Read Part One: Motto&#8217;s and Percentages. Read Part Two: Byte Code, Control Tags, Renderers&#8230; oh my! [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Read Part One: Motto&#8217;s and Percentages. Read Part Two: Byte Code, Control Tags, Renderers&#8230; oh my! [...]</p>]]></content:encoded>
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		<title>By: Vivisecting Media &#187; Blog Archive &#187; Flash Player Internals: Motto&#8217;s and Percentages (part one)</title>
		<link>http://blog.vivisectingmedia.com/2007/10/flash-internals-byte-code-control-tags-renderers-oh-my-part-two/comment-page-1/#comment-604</link>
		<dc:creator>Vivisecting Media &#187; Blog Archive &#187; Flash Player Internals: Motto&#8217;s and Percentages (part one)</dc:creator>
		<pubDate>Fri, 11 Apr 2008 19:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://james.fakescience.com/blog/?p=70#comment-604</guid>
		<description>&lt;p&gt;[...] Read Part Two: Byte Code, Control Tags, Renderers&#8230; oh my!  Read Part Three: The ActionScript Virtual Machine Read Part Four: Just-in-time (JIT) compilation   [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Read Part Two: Byte Code, Control Tags, Renderers&#8230; oh my!  Read Part Three: The ActionScript Virtual Machine Read Part Four: Just-in-time (JIT) compilation   [...]</p>]]></content:encoded>
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		<title>By: Vivisecting Media &#187; Blog Archive &#187; Flash Player Internals: Motto&#8217;s and Percentages (part one)</title>
		<link>http://blog.vivisectingmedia.com/2007/10/flash-internals-byte-code-control-tags-renderers-oh-my-part-two/comment-page-1/#comment-601</link>
		<dc:creator>Vivisecting Media &#187; Blog Archive &#187; Flash Player Internals: Motto&#8217;s and Percentages (part one)</dc:creator>
		<pubDate>Wed, 31 Oct 2007 21:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://james.fakescience.com/blog/?p=70#comment-601</guid>
		<description>&lt;p&gt;[...] Update: Read Part Two:Â  Byte Code, Control Tags, Renderers&#8230; oh my!  [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Update: Read Part Two:Â  Byte Code, Control Tags, Renderers&#8230; oh my!  [...]</p>]]></content:encoded>
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