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	<title>Comments on: Flash Internals: The ActionScript Virtual Machine (part three)</title>
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	<link>http://blog.vivisectingmedia.com/2007/11/flash-internals-the-actionscript-virtual-machine-part-three/</link>
	<description>Looking at the world of media: from music to RIA.</description>
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		<title>By: Vivisecting Media &#187; Blog Archive &#187; Flash Internals: Byte Code, Control Tags, Renderers&#8230; oh my! (part two)</title>
		<link>http://blog.vivisectingmedia.com/2007/11/flash-internals-the-actionscript-virtual-machine-part-three/comment-page-1/#comment-609</link>
		<dc:creator>Vivisecting Media &#187; Blog Archive &#187; Flash Internals: Byte Code, Control Tags, Renderers&#8230; oh my! (part two)</dc:creator>
		<pubDate>Mon, 28 Apr 2008 18:01:07 +0000</pubDate>
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		<description>&lt;p&gt;[...] Read Part Three: The ActionScript Virtual Machine Read Part Four: Just-in-time (JIT) compilation      var disqus_url = [...]&lt;/p&gt;
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		<title>By: Vivisecting Media &#187; Blog Archive &#187; Update to Part 3 and Part 4 of Flash Internals&#8230;</title>
		<link>http://blog.vivisectingmedia.com/2007/11/flash-internals-the-actionscript-virtual-machine-part-three/comment-page-1/#comment-607</link>
		<dc:creator>Vivisecting Media &#187; Blog Archive &#187; Update to Part 3 and Part 4 of Flash Internals&#8230;</dc:creator>
		<pubDate>Fri, 11 Apr 2008 19:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://james.fakescience.com/blog/?p=73#comment-607</guid>
		<description>&lt;p&gt;[...] comments to Part Three: The ActionScript Virtual Machine &#8220;AVM+ is due to the radically different design, there was no way it could be backward [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] comments to Part Three: The ActionScript Virtual Machine &#8220;AVM+ is due to the radically different design, there was no way it could be backward [...]</p>]]></content:encoded>
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